Creed: Imaginary, a Groovy Trip to the Dreamworld

Creed: Imaginary by Trent Kaniuga of Aquatic Moon Productions

Creed: Imaginary by Trent Kaniuga of Aquatic Moon Productions

I dove into the stack of comics sitting on my file cabinet next to my computer desk. Yes, I still type at a desktop at home, no iPad for me (This isn’t due to any particular political stance against the iPad, it’s more like my empty bank account doesn’t allow it, I mean I want one). Anyway, I pulled a book from the stack and came out with a cool little gem called Creed: Imaginary by Trent Kaniuga of Aquatic Moon Productions.

Kaniuga  is a one man army as he does the story, the art and the lettering and I’ll assume the publishing. This is truly an independent comic. I tend to like stories created by one person, they seem more personal. I of course don’t follow my own instincts as Force Galaxia is an assembly line operation, but that’s because no one would pay for, much less understand, my artwork. Regardless, Kaniuga does a good job of bringing you into his world through both words and pictures.

The series is broken down into four individual mini comics, while small in number of pages, the story is pretty deep and ultimately fulfilling. In the first, we are introduced to Mark, our intrepid not quite hero, in his self created “DreamWorld” along with an unnamed girl. The story flash-forwards nine years and we find Mark dealing with the real world, although he still has an imaginary companion. He meets a friend, Walter, living on his roof and they decide to make a comic based on Mark’s DreamWorld adventures. Things get meta when the book reflects their conversation. This book is a good introduction to the Creed world.

The second book was my favorite of the four. Titled Faith in Ghosts, it moves at a brisk pace and we are introduced to wondrous locations and exotic animals in the DreamWorld sequences and keen insight into the comic book creative process in the “real world” pages. Kaniuga hits his stride in the second half of the tale with a few wordless pages that allow him to show off his considerable storytelling skill.

The next story invokes Biblical imagery as we learn through flashback and caption boxes how Mark and the now named girl, Laney, created the DreamWorld by eating from an apple tree. This instantly gives them the ability to manipulate their universe.  This is best illustrated in explaining why Mark has only four fingers, while everyone else has a standard five finger hand. The series ends on a nice note as Kaniuga wraps up several plot threads and again comments on the tale itself by having Walter in the real world say, “People don’t want to read your ‘emo vomit’ dood”, letting Mark know how bad he believes the story to be.

On a nice note, the creator comments on the story and history of the creative process in the back inside cover of each issue giving an interesting insight into the story.

Overall, this was a pleasant read, it leaves one with the euphoric feeling you get when entering a good dream or when the LSD just begins to peek.  I highly enjoyed it.

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