Rat Queens is that fantasy all hardcore role-playing-gamers have had. “Man, our games are so cool, we should write them up as a comic book or novel.” The spin on Rat Queens though is that there’s no editing here – for better and for worse.
The perk of no editing in Rat Queens is that it’s completely silly and slapstick – the main characters – an all female crew of adventurers – cuss up a storm, make illicit drug references and talk about their sex lives like they’re drunk in a bar. Everything but rock-n-roll.
The downfall of no editing to speak of in Rat Queens is that the writing often becomes one joke after the other with very little happening. And the dialogue becomes a little dense at times when all the reader wants to do is dive into some swordplay and sorcery.
Kurtis J. Wiebe’s writing is conceptually a lot of fun and Roc Upchurch obviously had a lot of fun playing with the visuals in the book but in the end, Rat Queens needs to be a little more focused.